StarCraft II Heart of the Swarm : l'attesa

Giochiamo in LEGA PANTEGANA e ci chiamano F***ING LAMER... e allora?
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Re: StarCraft II Heart of the Swarm : l'attesa

Post by France » 15/09/2012 13:45

bene bene, il warhound non aveva senso e il carrier mi piace troppo anche se non lo usa nessuno! Hanno ripostato
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Re: StarCraft II Heart of the Swarm : l'attesa

Post by Derek_o.O » 21/09/2012 08:17

Terza Patch:
Protoss

Mothership Core
- The cost of Purify is now 100.
- The duration of Purify has been lowered to 25 seconds.
- The damage of Purify has been increased from 25 to 45.

Oracle
- Entomb’s duration has increased to 30 seconds.
- The health of Entombed nodes has increased from 100 to 130.
- The duration of Revelation has increased from 30 to 45 seconds.
- We fixed a bug where the oracle was not correctly classified as a Psionic unit.

Terran

Battle Hellion

- While in Battle mode, the hellion is now classified as a Biological unit.

Widow Mine

- Splash damage has increased from 35 to 60.

Zerg

Viper
- We fixed a bug where the viper was not correctly classified as a Psionic unit.
Fonte: http://us.battle.net/sc2/en/forum/topic/6606902604
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Re: StarCraft II Heart of the Swarm : l'attesa

Post by Maloghigno » 21/09/2012 12:52

Poi ditemi che non sembra che sti qui giochino solo Protoss... metà delle patch riguardano solo sti alieni azzurrognoli!
:dho:

Al terran hanno tolto un'unità nuova... e cosa hanno aggiunto? Me lo sono perso... :sick:

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Re: StarCraft II Heart of the Swarm : l'attesa

Post by FungalBloom » 22/09/2012 14:00

sono d'accordissimo ,,,,,, :umpf:
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Re: StarCraft II Heart of the Swarm : l'attesa

Post by Derek_o.O » 29/09/2012 10:04

Patch #4:
Protoss

Mothership Core

- Purify has been changed to the following:
Purify can now only be cast on your Nexus at max 10 range.
Once cast, the mothership core will attach itself to the Nexus, transforming into a weapon with range 10.
While attached to the Nexus, the mothership core will be unable to cast abilities and regenerate energy.
The damage of Purify has been lowered to 20 and can attack both air and ground units.
Purify will last until cancelled.
- Recall has been changed to the following:
Recall is now a simple cast-and-click ability on a player’s Nexus.
Once cast, the mothership core and every friendly unit within a 7-range radius to the core will be recalled to the Nexus.
- A new ranged weapon called Repulsor Cannon has been added to the mothership core while in its mobile state.
Repulsor Cannon deals 8 damage to ground units with an attack speed of 0.85.
- The cost of the mothership core has increased from 50/50 to 100/100.Movement speed has increased from 0.47 to 1.875.

Oracle
Health has increased from 20/80 to 60/100.Speed has decreased from 3.75 to 3.375.The duration of Entomb has increased from 30 to 45.


Terran


Widow Mine

The duration of Activate Mine has been decreased to 2 sec.
Auto-cast can now be turned off in both activated and deactivated modes.

Zerg

Swarm Host
Locust attack range has increased from 2 to 3.
Locust damage has been reduced from 14 to 12.

Bug Fixes


Battle hellions can no longer load into Bunkers.
The splash damage from widow mines will no longer hit friendly activated widow mines.
The Stargate Command Card now properly includes a Set Rally Point button.
Swarm hosts now have proper collision while burrowed.
Fonte: http://us.battle.net/sc2/en/forum/topic/6758675889
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Re: StarCraft II Heart of the Swarm : l'attesa

Post by France » 30/09/2012 20:29

cmq fede a me sembra che i terran non siano per niente svantaggiati. I battlehellions mi sembra che siano la risposta per tappare i buchi per quanto riguarda l'assorbimento danno, a costo zero di gas. Potenziando molto le possibilità del mech. Alla fine credo che la cosa più importante dove i terran soffrono è avere una unità che fa splashdamage a terra in movimento. Questa cosa semplicemente manca e la si ha solo con i tank, rendendo così l'esercito terran estremamente lento.
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Re: StarCraft II Heart of the Swarm : l'attesa

Post by Derek_o.O » 06/10/2012 08:48

Patch #5
Terran

Widow Mine
- This unit has a new missile ability called Unstable Payload.
Unstable Payload is an auto-cast ability that initiates once the Widow Mine is burrowed. It cannot be turned off unless the unit is unburrowed.
This ability launches a missile at a target within 5 range, then starts to rearm another missile.
Unstable Payload does 160 damage to a single target and 40 splash damage.
The missile auto-acquires cloaked units.
The missile auto-acquires temporary units like Hallucinations, Infested Terrans, and Locusts.
It takes 40 seconds to rearm the missile.The cost is free for now.
- The build time of this unit has increased to 40 seconds.

Protoss


Oracle

- The Phase Shield ability has been removed.
- This unit has a new ability called Void Siphon.
The Oracle channels a beam at an enemy structure that d[url][/url]eals 3 damage and harvests 3 minerals every second until canceled. (Note: This ability will not cause the opposing player to lose minerals.)
The range is 7.
The damage/harvest effect ticks when you cast the ability and every sequential second following.
Void Siphon costs 50 energy to cast.

Mothership Core

- This unit’s Purify ability has changed.
When a player casts Purify on their Nexus, it grants the Nexus the ability to attack, no longer requiring the Core to attach itself.
The Nexus weapon has a range of 13 and a damage of 20.
Purify now lasts for 60 seconds and still costs 100 energy.
The scale of this unit has been lowered to 0.8.
This unit has had its shield/health lowered to 60/130.
This unit now costs 2 supply.
Fonte: http://us.battle.net/sc2/en/forum/topic/6794980782
Opinione degli sviluppatori: http://us.battle.net/sc2/en/forum/topic/6794730574
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Re: StarCraft II Heart of the Swarm : l'attesa

Post by Maloghigno » 07/10/2012 11:40

:bepi: :bepi: :bepi: :bepi: :bepi: :bepi: :bepi: :bepi: :bepi: :bepi: :bepi: :bepi: :bepi: :bepi: :bepi: :bepi:
Non so cos'altro pensare...
:bepi: :bepi: :bepi: :bepi: :bepi: :bepi: :bepi: :bepi: :bepi: :bepi: :bepi: :bepi: :bepi: :bepi: :bepi: :bepi:
Guardando non la profondità dei cambiamenti (abbastanza elevata) ma la quantità (2) direi che l'unica notizia positiva è che non dovrebbe mancare molto all'uscita.

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Re: StarCraft II Heart of the Swarm : l'attesa

Post by France » 08/10/2012 00:51

bhoooo una mina che spara missili? Mica ho capito bene il senso di questa unità. Secondo me sparirà e basta. Alla fine mi sembra gli unici cambiamenti che ci stanno tantissimo sono quelli per i protoss, anche le unità zerg sono tutto sommato inutili. Un broadlord a terra che rallenta il velocissimo esercito zerg e una unità aerea che non è così totale una volta che si raggiunge eserciti medio grandi. Per i terran buono l'hellion trasformabile, inutile il resto.

Mi mancano quelle unità che facevano davvero la differenza come il lurker, il medic, il corsair. A sto punto sarebbe da pensare se non valesse la pena reintrodurre alcune unità di sc1.
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Re: StarCraft II Heart of the Swarm : l'attesa

Post by Derek_o.O » 12/10/2012 23:06

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Re: StarCraft II Heart of the Swarm : l'attesa

Post by Derek_o.O » 16/10/2012 19:12

Possibilità concreta di vincere una key per HOTS: http://www.battlecraft.it/viewtopic.php?f=31&t=22959
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Re: StarCraft II Heart of the Swarm : l'attesa

Post by Derek_o.O » 17/10/2012 12:34

Maledetto Johanson...ho visto che hai vinto la key. Ti odio :chaos: :chaos: :chaos:
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Re: StarCraft II Heart of the Swarm : l'attesa

Post by Johanson » 17/10/2012 13:37

Ce l'ho fatta!!! :ele: La beta è nelle mie mani.
Te ne sarò riconoscente a vita mio caro Derek :love:
Si può scoprire di più su una persona in un'ora di gioco, che in un anno di conversazione.

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Re: StarCraft II Heart of the Swarm : l'attesa

Post by Leorgrium » 17/10/2012 14:18

Questo è amore:D

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Re: StarCraft II Heart of the Swarm : l'attesa

Post by Derek_o.O » 17/10/2012 14:31

Leorgrium wrote:Questo è amore:D
Infame ! Pure tu hai vinto la key !

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Re: StarCraft II Heart of the Swarm : l'attesa

Post by Leorgrium » 17/10/2012 15:20

cè un'altro contest oggi..se ti sbrighi a lasciare il commento:)

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Re: StarCraft II Heart of the Swarm : l'attesa

Post by FungalBloom » 17/10/2012 18:25

Johanson wrote:Ce l'ho fatta!!! :ele: La beta è nelle mie mani.
Te ne sarò riconoscente a vita mio caro Derek :love:
si vede che taameriti :bhu:

bravo
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Re: StarCraft II Heart of the Swarm : l'attesa

Post by Derek_o.O » 18/10/2012 10:37

Stanno pensando di cambiare ancora (quasi) completamente l'oracle: http://us.battle.net/sc2/en/forum/topic ... 363?page=1

PS: non ho vinto la key nemmeno ieri. Stasera si riprova :elmo:
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Re: StarCraft II Heart of the Swarm : l'attesa

Post by Leorgrium » 18/10/2012 13:07

Derek_o.O wrote:Stanno pensando di cambiare ancora (quasi) completamente l'oracle: http://us.battle.net/sc2/en/forum/topic ... 363?page=1

PS: non ho vinto la key nemmeno ieri. Stasera si riprova :elmo:
c'è un nuovo contest!

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Re: StarCraft II Heart of the Swarm : l'attesa

Post by Derek_o.O » 19/10/2012 09:36

Aggiornamento all'UI. Finalmente metteranno anche le statistiche (incluse le % vittorie vs ogni razza e le % vittorie su ogni mappa).
http://eu.battle.net/sc2/it/blog/629873 ... 19_10_2012

PS: ho vinto la key ieri. Il problema ora é sapere quando arriverà (e se arriverà :asd:).
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